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				<div class="content"><br xmlns:xd="http://www.pnp-software.com/XSLTdoc"><p xmlns:xd="http://www.pnp-software.com/XSLTdoc">The flash.display package contains the core classes that the Flash runtimes use to build visual displays.</p><br xmlns:xd="http://www.pnp-software.com/XSLTdoc"><hr xmlns:xd="http://www.pnp-software.com/XSLTdoc"><a xmlns:xd="http://www.pnp-software.com/XSLTdoc" name="interfaceSummary"></a><div xmlns:xd="http://www.pnp-software.com/XSLTdoc" class="summaryTableTitle">Interfaces</div><table xmlns:xd="http://www.pnp-software.com/XSLTdoc" cellpadding="3" cellspacing="0" class="summaryTable" id="summaryTableIdInterface"><tr><th>&nbsp;</th><th width="30%">Interface</th><th width="70%">Description</th></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><i><a href="IBitmapDrawable.html" onclick="clearAllClassesListCookie();">IBitmapDrawable</a></i></td><td class="summaryTableLastCol">
	The IBitmapDrawable interface is implemented by objects that can be passed as the source
	parameter of the draw() method of the BitmapData class.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><i><a href="IGraphicsData.html" onclick="clearAllClassesListCookie();">IGraphicsData</a></i></td><td class="summaryTableLastCol">
	This interface is used to define objects that can be used as parameters in the flash.display.Graphics
	methods, including fills, strokes, and paths.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><i><a href="IGraphicsFill.html" onclick="clearAllClassesListCookie();">IGraphicsFill</a></i></td><td class="summaryTableLastCol">
	This interface is used to define objects that can be used as fill parameters in the flash.display.Graphics
	methods and drawing classes.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><i><a href="IGraphicsPath.html" onclick="clearAllClassesListCookie();">IGraphicsPath</a></i></td><td class="summaryTableLastCol">
	This interface is used to define objects that can be used as path parameters in the flash.display.Graphics
	methods and drawing classes.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><i><a href="IGraphicsStroke.html" onclick="clearAllClassesListCookie();">IGraphicsStroke</a></i></td><td class="summaryTableLastCol">
	This interface is used to define objects that can be used as stroke parameters in the flash.display.Graphics
	methods and drawing classes.</td></tr></table><a xmlns:xd="http://www.pnp-software.com/XSLTdoc" name="classSummary"></a><div xmlns:xd="http://www.pnp-software.com/XSLTdoc" class="summaryTableTitle">Classes</div><table xmlns:xd="http://www.pnp-software.com/XSLTdoc" cellpadding="3" cellspacing="0" class="summaryTable" id="summaryTableIdClass"><tr><th>&nbsp;</th><th width="30%">Class</th><th width="70%">Description</th></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="ActionScriptVersion.html" onclick="clearAllClassesListCookie();">ActionScriptVersion</a></td><td class="summaryTableLastCol">
	The ActionScriptVersion class is an enumeration of constant values that
	indicate the language version of a loaded SWF file.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="AVM1Movie.html" onclick="clearAllClassesListCookie();">AVM1Movie</a></td><td class="summaryTableLastCol">
	AVM1Movie is a simple class that represents AVM1 movie clips, which use ActionScript 1.0 or 2.0.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Bitmap.html" onclick="clearAllClassesListCookie();">Bitmap</a></td><td class="summaryTableLastCol">
 The Bitmap class represents display objects that represent bitmap images.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::9##AIR::1.0##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="BitmapData.html" onclick="clearAllClassesListCookie();">BitmapData</a></td><td class="summaryTableLastCol">
 The BitmapData class lets you work with the data (pixels) of a Bitmap object
 bitmap image.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="BitmapDataChannel.html" onclick="clearAllClassesListCookie();">BitmapDataChannel</a></td><td class="summaryTableLastCol">
The BitmapDataChannel class is an enumeration of constant values that indicate which channel to 
use: red, blue, green, or alpha transparency.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::9##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="BlendMode.html" onclick="clearAllClassesListCookie();">BlendMode</a></td><td class="summaryTableLastCol">
A class that provides constant values for visual blend mode effects.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="CapsStyle.html" onclick="clearAllClassesListCookie();">CapsStyle</a></td><td class="summaryTableLastCol">
 The CapsStyle class is an enumeration of constant values that specify the caps style to use in drawing lines.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="ColorCorrection.html" onclick="clearAllClassesListCookie();">ColorCorrection</a></td><td class="summaryTableLastCol">
The ColorCorrection class provides values for the flash.display.Stage.colorCorrection property.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="ColorCorrectionSupport.html" onclick="clearAllClassesListCookie();">ColorCorrectionSupport</a></td><td class="summaryTableLastCol">
The ColorCorrectionSupport class provides values for the flash.display.Stage.colorCorrectionSupport property.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="DisplayObject.html" onclick="clearAllClassesListCookie();">DisplayObject</a></td><td class="summaryTableLastCol">
 The DisplayObject class is the base class for all objects that can be placed on 
 the display list.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="DisplayObjectContainer.html" onclick="clearAllClassesListCookie();">DisplayObjectContainer</a></td><td class="summaryTableLastCol">
The DisplayObjectContainer class is the base class for all objects that can serve as display object containers on 
the display list.</td></tr><tr class="prow0" languageVersion="3.0" runtime="AIR::1.0##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="FocusDirection.html" onclick="clearAllClassesListCookie();">FocusDirection</a>&nbsp;<span class="sprite AirIcon12x12" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;&nbsp;&nbsp;</span></td><td class="summaryTableLastCol">
 The FocusDirection class enumerates values to be used for the 
 direction parameter of the assignFocus() method
 of a Stage object and for the direction property of a FocusEvent object.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="FrameLabel.html" onclick="clearAllClassesListCookie();">FrameLabel</a></td><td class="summaryTableLastCol">
	
	The FrameLabel object contains properties that specify a frame number and the 
	corresponding label name.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="GradientType.html" onclick="clearAllClassesListCookie();">GradientType</a></td><td class="summaryTableLastCol">
The GradientType class provides values for the type parameter in the 
beginGradientFill() and lineGradientStyle() methods of the flash.display.Graphics class.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Graphics.html" onclick="clearAllClassesListCookie();">Graphics</a></td><td class="summaryTableLastCol">
 The Graphics class contains a set of methods that you can use to create a vector shape.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="GraphicsBitmapFill.html" onclick="clearAllClassesListCookie();">GraphicsBitmapFill</a></td><td class="summaryTableLastCol">
 Defines a bitmap fill.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="GraphicsEndFill.html" onclick="clearAllClassesListCookie();">GraphicsEndFill</a></td><td class="summaryTableLastCol">
 Indicates the end of a graphics fill.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="GraphicsGradientFill.html" onclick="clearAllClassesListCookie();">GraphicsGradientFill</a></td><td class="summaryTableLastCol">
 Defines a gradient fill.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="GraphicsPath.html" onclick="clearAllClassesListCookie();">GraphicsPath</a></td><td class="summaryTableLastCol">
 A collection of drawing commands and the coordinate parameters for those commands.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="GraphicsPathCommand.html" onclick="clearAllClassesListCookie();">GraphicsPathCommand</a></td><td class="summaryTableLastCol">
 Defines the values to use for specifying path-drawing commands.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="GraphicsPathWinding.html" onclick="clearAllClassesListCookie();">GraphicsPathWinding</a></td><td class="summaryTableLastCol">
The GraphicsPathWinding class provides values for the flash.display.GraphicsPath.winding property 
and the flash.display.Graphics.drawPath() method
to determine the direction to draw a path.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="GraphicsShaderFill.html" onclick="clearAllClassesListCookie();">GraphicsShaderFill</a></td><td class="summaryTableLastCol">
 Defines a shader fill.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="GraphicsSolidFill.html" onclick="clearAllClassesListCookie();">GraphicsSolidFill</a></td><td class="summaryTableLastCol">
 Defines a solid fill.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="GraphicsStroke.html" onclick="clearAllClassesListCookie();">GraphicsStroke</a></td><td class="summaryTableLastCol">
 Defines a line style or stroke.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="GraphicsTrianglePath.html" onclick="clearAllClassesListCookie();">GraphicsTrianglePath</a></td><td class="summaryTableLastCol">
 Defines an ordered set of triangles that can be rendered using 
 either (u,v) fill coordinates or a normal fill.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="InteractiveObject.html" onclick="clearAllClassesListCookie();">InteractiveObject</a></td><td class="summaryTableLastCol">
 The InteractiveObject class is the abstract base class for all display objects with which the user can 
 interact, using the mouse, keyboard, or other user input device.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="InterpolationMethod.html" onclick="clearAllClassesListCookie();">InterpolationMethod</a></td><td class="summaryTableLastCol">
The InterpolationMethod class provides values for the interpolationMethod 
parameter in the Graphics.beginGradientFill() and 
Graphics.lineGradientStyle() methods.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::9##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="JointStyle.html" onclick="clearAllClassesListCookie();">JointStyle</a></td><td class="summaryTableLastCol">
The JointStyle class is an enumeration of constant values that specify the joint style to use in drawing lines.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="LineScaleMode.html" onclick="clearAllClassesListCookie();">LineScaleMode</a></td><td class="summaryTableLastCol">
The LineScaleMode class provides values for the scaleMode 
parameter in the Graphics.lineStyle() method.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Loader.html" onclick="clearAllClassesListCookie();">Loader</a></td><td class="summaryTableLastCol">
 The Loader class is used to load SWF files or image (JPG, PNG, or GIF) files.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="LoaderInfo.html" onclick="clearAllClassesListCookie();">LoaderInfo</a></td><td class="summaryTableLastCol">
 The LoaderInfo class provides information about a loaded SWF file or a loaded image file
 (JPEG, GIF, or PNG).</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="MorphShape.html" onclick="clearAllClassesListCookie();">MorphShape</a></td><td class="summaryTableLastCol">
 The MorphShape class represents MorphShape objects on the display list.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="MovieClip.html" onclick="clearAllClassesListCookie();">MovieClip</a></td><td class="summaryTableLastCol">
 The MovieClip class inherits from the following classes: Sprite, DisplayObjectContainer, 
 InteractiveObject, DisplayObject, and EventDispatcher.</td></tr><tr class="prow0" languageVersion="3.0" runtime="AIR::1.0##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="NativeMenu.html" onclick="clearAllClassesListCookie();">NativeMenu</a>&nbsp;<span class="sprite AirIcon12x12" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;&nbsp;&nbsp;</span></td><td class="summaryTableLastCol">
     The NativeMenu class contains methods and properties for defining native menus.</td></tr><tr class="prow1" languageVersion="3.0" runtime="AIR::1.0##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="NativeMenuItem.html" onclick="clearAllClassesListCookie();">NativeMenuItem</a>&nbsp;<span class="sprite AirIcon12x12" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;&nbsp;&nbsp;</span></td><td class="summaryTableLastCol">
     The NativeMenuItem class represents a single item in a menu.</td></tr><tr class="prow0" languageVersion="3.0" runtime="AIR::1.0##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="NativeWindow.html" onclick="clearAllClassesListCookie();">NativeWindow</a>&nbsp;<span class="sprite AirIcon12x12" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;&nbsp;&nbsp;</span></td><td class="summaryTableLastCol">
 The NativeWindow class provides an interface for creating and controlling native desktop windows.</td></tr><tr class="prow1" languageVersion="3.0" runtime="AIR::1.0##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="NativeWindowDisplayState.html" onclick="clearAllClassesListCookie();">NativeWindowDisplayState</a>&nbsp;<span class="sprite AirIcon12x12" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;&nbsp;&nbsp;</span></td><td class="summaryTableLastCol">
     The NativeWindowDisplayState class defines constants for the names of the window display states.</td></tr><tr class="prow0" languageVersion="3.0" runtime="AIR::1.0##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="NativeWindowInitOptions.html" onclick="clearAllClassesListCookie();">NativeWindowInitOptions</a>&nbsp;<span class="sprite AirIcon12x12" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;&nbsp;&nbsp;</span></td><td class="summaryTableLastCol">
	 The NativeWindowInitOptions class defines the initialization options
	 used to construct a new NativeWindow instance.</td></tr><tr class="prow1" languageVersion="3.0" runtime="AIR::1.0##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="NativeWindowResize.html" onclick="clearAllClassesListCookie();">NativeWindowResize</a>&nbsp;<span class="sprite AirIcon12x12" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;&nbsp;&nbsp;</span></td><td class="summaryTableLastCol">
The NativeWindowResize class defines constants for the possible values 
 of the edgeOrCorner parameter of the NativeWindow 
 startResize() method.</td></tr><tr class="prow0" languageVersion="3.0" runtime="AIR::1.0##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="NativeWindowSystemChrome.html" onclick="clearAllClassesListCookie();">NativeWindowSystemChrome</a>&nbsp;<span class="sprite AirIcon12x12" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;&nbsp;&nbsp;</span></td><td class="summaryTableLastCol">
	 The NativeWindowSystemChrome class defines constants for the systemChrome 
	 property of the NativeWindowInitOptions object used to create a native window.</td></tr><tr class="prow1" languageVersion="3.0" runtime="AIR::1.0##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="NativeWindowType.html" onclick="clearAllClassesListCookie();">NativeWindowType</a>&nbsp;<span class="sprite AirIcon12x12" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;&nbsp;&nbsp;</span></td><td class="summaryTableLastCol">
	 The NativeWindowType class defines constants for the type property of the 
	 NativeWindowInitOptions object used to create a native window.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="PixelSnapping.html" onclick="clearAllClassesListCookie();">PixelSnapping</a></td><td class="summaryTableLastCol">

The PixelSnapping class is an enumeration of constant values for setting the pixel snapping options 
by using the pixelSnapping property of a Bitmap object.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Scene.html" onclick="clearAllClassesListCookie();">Scene</a></td><td class="summaryTableLastCol">
	The Scene class includes properties for identifying the name, labels, and number of frames 
	in a scene.</td></tr><tr class="prow0" languageVersion="3.0" runtime="AIR::1.0##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Screen.html" onclick="clearAllClassesListCookie();">Screen</a>&nbsp;<span class="sprite AirIcon12x12" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;&nbsp;&nbsp;</span></td><td class="summaryTableLastCol">
	 The Screen class provides information about the display screens available to this application.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Shader.html" onclick="clearAllClassesListCookie();">Shader</a></td><td class="summaryTableLastCol">
	 A Shader instance represents a Pixel Bender shader kernel in ActionScript.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="ShaderData.html" onclick="clearAllClassesListCookie();">ShaderData</a></td><td class="summaryTableLastCol">
	 A ShaderData object contains properties representing any parameters and 
	 inputs for a shader kernel, as well as properties containing any metadata 
	 specified for the shader.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="ShaderInput.html" onclick="clearAllClassesListCookie();">ShaderInput</a></td><td class="summaryTableLastCol">
	 A ShaderInput instance represents a single input image for
	 a shader kernel.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="ShaderJob.html" onclick="clearAllClassesListCookie();">ShaderJob</a></td><td class="summaryTableLastCol">
	 A ShaderJob instance is used to execute a shader operation in stand-alone mode.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="ShaderParameter.html" onclick="clearAllClassesListCookie();">ShaderParameter</a></td><td class="summaryTableLastCol">
	 A ShaderParameter instance represents a single input parameter of
	 a shader kernel.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="ShaderParameterType.html" onclick="clearAllClassesListCookie();">ShaderParameterType</a></td><td class="summaryTableLastCol">
	 This class defines the constants that represent the possible values for 
	 the ShaderParameter class's type property.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="ShaderPrecision.html" onclick="clearAllClassesListCookie();">ShaderPrecision</a></td><td class="summaryTableLastCol">
	 This class defines the constants that represent the possible values for 
	 the Shader class's precisionHint property.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Shape.html" onclick="clearAllClassesListCookie();">Shape</a></td><td class="summaryTableLastCol">
 This class is used to create lightweight shapes using the ActionScript drawing application program interface (API).</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="SimpleButton.html" onclick="clearAllClassesListCookie();">SimpleButton</a></td><td class="summaryTableLastCol">
 The SimpleButton class lets you control all instances of button symbols in a SWF
 file.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::9##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="SpreadMethod.html" onclick="clearAllClassesListCookie();">SpreadMethod</a></td><td class="summaryTableLastCol">
The SpreadMethod class provides values for the spreadMethod parameter 
in the beginGradientFill() and lineGradientStyle() methods of the Graphics class.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##AIR::1.0##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Sprite.html" onclick="clearAllClassesListCookie();">Sprite</a></td><td class="summaryTableLastCol">
 The Sprite class is a basic display list building block: a display list node that can display
 graphics and can also contain children.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="Stage.html" onclick="clearAllClassesListCookie();">Stage</a></td><td class="summaryTableLastCol">
 The Stage class represents the main drawing area.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="StageAlign.html" onclick="clearAllClassesListCookie();">StageAlign</a></td><td class="summaryTableLastCol">
The StageAlign class provides constant values to use for the Stage.align property.</td></tr><tr class="prow0" languageVersion="3.0" runtime="AIR::2##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="StageAspectRatio.html" onclick="clearAllClassesListCookie();">StageAspectRatio</a>&nbsp;<span class="sprite AirIcon12x12" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;&nbsp;&nbsp;</span></td><td class="summaryTableLastCol">
     The StageAspectRatio class provides values for the Stage.setAspectRatio() method.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9.0.28.0##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="StageDisplayState.html" onclick="clearAllClassesListCookie();">StageDisplayState</a></td><td class="summaryTableLastCol">
The StageDisplayState class provides values for the Stage.displayState property.</td></tr><tr class="prow0" languageVersion="3.0" runtime="AIR::2##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="StageOrientation.html" onclick="clearAllClassesListCookie();">StageOrientation</a>&nbsp;<span class="sprite AirIcon12x12" alt="AIR-only" title="Only available in the AIR runtime">&nbsp;&nbsp;&nbsp;</span></td><td class="summaryTableLastCol">
     The StageOrientation class defines constants enumerating the possible orientations of the stage and the device.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="StageQuality.html" onclick="clearAllClassesListCookie();">StageQuality</a></td><td class="summaryTableLastCol">
The StageQuality class provides values for the Stage.quality property.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="StageScaleMode.html" onclick="clearAllClassesListCookie();">StageScaleMode</a></td><td class="summaryTableLastCol">
The StageScaleMode class provides values for the Stage.scaleMode property.</td></tr><tr class="prow1" languageVersion="3.0" runtime="Flash::9##Lite::4##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="SWFVersion.html" onclick="clearAllClassesListCookie();">SWFVersion</a></td><td class="summaryTableLastCol">
	The SWFVersion class is an enumeration of constant values that indicate the 
	file format version of a loaded SWF file.</td></tr><tr class="prow0" languageVersion="3.0" runtime="Flash::10##AIR::1.5##"><td class="summaryTablePaddingCol">&nbsp;</td><td class="summaryTableSecondCol"><a href="TriangleCulling.html" onclick="clearAllClassesListCookie();">TriangleCulling</a></td><td class="summaryTableLastCol">
 Defines codes for culling algorithms that determine which triangles not to render when drawing triangle paths.</td></tr></table><p xmlns:xd="http://www.pnp-software.com/XSLTdoc"></p><p xmlns:xd="http://www.pnp-software.com/XSLTdoc"></p><center class="copyright"> &copy; 2011 Adobe Systems Incorporated. All rights reserved. <br/>Sun Sep 4 2011, 08:09 PM -07:00  </center></div>
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